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feat: initial recursive archive cataloging impl
Signed-off-by: Keith Zantow <keith.zantow@anchore.com>
This commit is contained in:
@@ -0,0 +1,255 @@
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package archive
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import (
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"errors"
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"sync"
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)
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// ErrDiskLimitReached reports that an archive's content could not be admitted because placing it
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// would have taken disk usage past the disk limit. It is not a failure of the scan: the archive is
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// skipped and the walk continues.
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var ErrDiskLimitReached = errors.New("archive content would exceed the disk limit")
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// Limits bounds how much archive content one scan may hold at once, and decides where an
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// archive's content is held.
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//
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// These are in-use limits rather than counters. An in-use limit measures what is held right now and
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// falls when an archive is released, so what it bounds is a scan's peak concurrent usage. A bound on
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// bytes ever written measures no state that ever exists, because every archive's extraction directory
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// is removed on the way out: it would restrict a long scan of small archives that never held much at
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// once, and permit a deep scan that held far more.
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//
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// Both fields read three states the same way: positive is the limit, zero means none of that
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// resource may be used at all, and negative means that resource is not bounded. Unbounded is a real
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// hazard on either - a crafted archive can exhaust memory or disk - so it is reachable only by asking
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// for it explicitly with a negative value, never as the reading of an unset or zeroed field.
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type Limits struct {
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// MaxMemoryBytes bounds the archive content held in memory at once. Content is held in memory
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// while this admits it and overflows to disk when it does not - there is no separate configured size
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// at which overflowing begins. Zero holds nothing, sending every archive's content to disk;
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// negative holds content regardless of how much is already held.
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MaxMemoryBytes int64
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// MaxDiskBytes bounds the archive content placed on disk at once: content overflowed there instead
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// of being held in memory, plus the bytes of the entries extracted from it. Zero writes nothing
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// to disk, so content that does not fit in memory has nowhere to go and its archive is skipped;
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// negative overflows as needed with no ceiling.
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MaxDiskBytes int64
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}
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// Limiter measures how much archive content a scan is holding right now. One instance per task run,
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// which is one scan - the only scoping under which "held at once" means anything.
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//
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// Guarded by a mutex even though the archive walk is sequential today: the archive task merges into
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// a shared builder while top-level catalogers run, so this code already lives in a concurrent
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// neighbourhood and an unguarded total here would be a data race the day someone parallelises the
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// walk.
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//
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// A nil *Limiter enforces nothing, which is what an extraction with no configured bounds gets.
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type Limiter struct {
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limits Limits
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mu sync.Mutex
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memory int64
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disk int64
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// peaks are the high-water marks of the two gauges above: the most this scan held at any one
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// moment, rather than the sum of what every archive held. They only ever rise, which is the one
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// place in this type where that is correct - a peak that fell on release would be measuring the
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// same thing the gauge already measures.
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peakMemory int64
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peakDisk int64
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}
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// NewLimiter returns a limiter enforcing the given limits.
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func NewLimiter(limits Limits) *Limiter {
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return &Limiter{limits: limits}
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}
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// MaxDiskBytes returns the configured disk bound, for attributing a skip in a log line.
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func (l *Limiter) MaxDiskBytes() int64 {
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if l == nil {
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return 0
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}
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return l.limits.MaxDiskBytes
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}
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// Peak reports the most archive content this scan held at any one moment, in memory and on disk.
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// These are the same quantities the limits bound, so they say how close a scan came to them.
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func (l *Limiter) Peak() (memory, disk int64) {
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if l == nil {
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return 0, 0
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}
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l.mu.Lock()
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defer l.mu.Unlock()
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return l.peakMemory, l.peakDisk
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}
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// InUse reports the archive content held right now, in memory and on disk.
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func (l *Limiter) InUse() (memory, disk int64) {
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if l == nil {
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return 0, 0
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}
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l.mu.Lock()
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defer l.mu.Unlock()
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return l.memory, l.disk
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}
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// Charge starts one archive's accounting against this limiter. Releasing the returned charge gives
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// back exactly what it took, which is what makes this a limiter rather than a counter.
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func (l *Limiter) Charge() *Charge {
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if l == nil {
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return nil
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}
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return &Charge{limiter: l}
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}
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// Charge is one archive's accumulated draw on the limiter.
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//
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// Bytes are charged to it as they land, never from a size an entry declared: both tar and zip
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// headers carry an entry size and a crafted archive is free to lie about it, so a reservation made
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// against a declared size bounds what an attacker claims rather than what the machine does. The
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// charge accumulates what was actually taken, so Release returns exactly that.
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//
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// A nil *Charge charges nothing and refuses nothing.
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type Charge struct {
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limiter *Limiter
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memory int64
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disk int64
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}
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// admitsThreeState reports whether n more bytes may be charged against a limit that is already
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// holding held, reading the limit the same way on both bounds it governs: positive is the limit
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// itself, zero refuses unconditionally (none of that resource may be used at all), and negative
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// admits unconditionally (that resource is not bounded). One reading shared by Memory and Disk
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// rather than the same three-way condition written twice, since the two have already drifted once.
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func admitsThreeState(limit, held, n int64) bool {
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switch {
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case limit < 0:
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return true
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case limit == 0:
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return false
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default:
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return held+n <= limit
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}
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}
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// Memory charges n bytes of content held in memory, reporting false when the memory limit does not
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// admit it - which for a zero limit is every chunk, sending content to disk unconditionally, since
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// there is no separate threshold naming a size at which content overflows. Nothing is charged when it
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// reports false.
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func (c *Charge) Memory(n int64) bool {
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if c == nil || c.limiter == nil || n <= 0 {
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return true
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}
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l := c.limiter
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l.mu.Lock()
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defer l.mu.Unlock()
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if !admitsThreeState(l.limits.MaxMemoryBytes, l.memory, n) {
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return false
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}
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l.memory += n
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c.memory += n
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if l.memory > l.peakMemory {
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l.peakMemory = l.memory
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}
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return true
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}
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// Disk charges n bytes of content placed on disk, reporting false when the disk limit does not admit
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// it - which for a zero limit is every chunk, so content with nowhere further to go leaves its
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// archive skipped exactly as content exceeding a positive disk limit does. Nothing is charged when it
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// reports false.
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func (c *Charge) Disk(n int64) bool {
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if c == nil || c.limiter == nil || n <= 0 {
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return true
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}
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l := c.limiter
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l.mu.Lock()
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defer l.mu.Unlock()
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if !admitsThreeState(l.limits.MaxDiskBytes, l.disk, n) {
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return false
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}
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l.disk += n
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c.disk += n
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if l.disk > l.peakDisk {
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l.peakDisk = l.disk
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}
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return true
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}
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// IndexRecord charges the in-memory cost of holding one entry's index record - the *Entry, its
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// header, and the resolver node built over it - preferring the memory budget and overflowing to the
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// disk budget when memory will not admit it.
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//
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// It overflows rather than refusing because the index is not content: a resolver needs an entry's
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// record to reach that entry's bytes at all, and the memory budget may legitimately be zero, so an
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// index that could be refused would leave an archive whose content is entirely on disk with no way to
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// read it back. What this bounds instead is entry count - the one dimension the byte budgets never
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// bounded, so an archive of millions of empty entries could grow the index without limit. It reports
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// false only when neither budget admits the record, which truncates the archive. What it charges is
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// released by Release along with everything else this charge took, so the index accounting falls when
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// the archive does.
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func (c *Charge) IndexRecord(n int64) bool {
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if c == nil || c.limiter == nil || n <= 0 {
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return true
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}
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if c.Memory(n) {
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return true
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}
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return c.Disk(n)
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}
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// RefundDisk gives back n bytes charged for content that was removed again, so a partial file
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// dropped at a limit does not leave the limiter holding bytes that are no longer on disk.
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func (c *Charge) RefundDisk(n int64) {
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if c == nil || c.limiter == nil || n <= 0 {
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return
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}
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l := c.limiter
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l.mu.Lock()
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defer l.mu.Unlock()
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if n > c.disk {
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n = c.disk
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}
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l.disk -= n
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c.disk -= n
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}
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// RefundMemory gives back n bytes charged for content no longer held in memory.
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func (c *Charge) RefundMemory(n int64) {
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if c == nil || c.limiter == nil || n <= 0 {
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return
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}
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l := c.limiter
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l.mu.Lock()
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defer l.mu.Unlock()
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if n > c.memory {
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n = c.memory
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}
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l.memory -= n
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c.memory -= n
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}
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// Held reports what this charge is currently holding, in memory and on disk.
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func (c *Charge) Held() (memory, disk int64) {
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if c == nil || c.limiter == nil {
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return 0, 0
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}
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c.limiter.mu.Lock()
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defer c.limiter.mu.Unlock()
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return c.memory, c.disk
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}
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// Release returns everything this charge took, so both limits fall by what this archive held. Safe
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// to call more than once.
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func (c *Charge) Release() {
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if c == nil || c.limiter == nil {
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return
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}
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l := c.limiter
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l.mu.Lock()
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defer l.mu.Unlock()
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l.memory -= c.memory
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l.disk -= c.disk
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c.memory, c.disk = 0, 0
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}
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